Projects
A collection of my creative works and experiments

Midjourney Artwork Exhibition
I specialize in high-concept AI artistry using Midjourney, blending advanced prompt engineering with a background in digital aesthetics. My portfolio spans the spectrum of visual design: from hyper-realistic photography to vibrant, anime-inspired illustrations. By leveraging iterative AI workflows, I transform complex ideas into high-fidelity concept art, focusing on cinematic lighting and precise environmental detail.

Shadow Slave Mask
Custom 3D modeled mask inspired by the Shadow Slave universe, featuring intricate dark fantasy details. Modeled in Blender and textured in Substance Painter, this asset captures the eerie and archaic aesthetic of the source material. It is game-ready, optimized with baked normals and PBR textures.

Flower Mask
An elegant floral mask design blending organic forms with artistic expression. This project challenged me to merge hard surface modeling with organic curves, resulting in a unique piece that feels both manufactured and grown. The textures utilize subsurface scattering to mimic the delicate nature of flower petals.

Vacuum Core
This Unreal Engine experiment explores kinetic feedback through a custom-coded 'Singularity Launcher.' Using a modified asset base, I developed a mechanism where projectiles trigger a two-phase environmental event: an initial spatial collapse followed by a high-velocity radial outburst. The project highlights my ability to bridge asset modification with complex logic to create unique, high-impact gameplay interactions.

This Website
A modern, minimalist portfolio built with Next.js, featuring smooth animations and responsive design. This project serves as a comprehensive showcase of my web development skills, utilizing Tailwind CSS for styling, Framer Motion for animations, and TypeScript for type safety. It emphasizes performance, accessibility, and clean code architecture.

Sin of Solace
Sin of Solace is the sword carried by Sunless during the Third Nightmare, a weapon that reflects both his growth and the crushing weight of his resolve. The blade is long, dark, and unnervingly simple, forged in a way that feels less like craftsmanship and more like inevitability, with an obsidian surface that seems to drink in light rather than reflect it. Subtle imperfections and stress marks run along the blade, hinting at countless battles and the quiet suffering bound to it, while the restrained design avoids ornamentation entirely, reinforcing its purpose as a tool of survival rather than glory. This 3D model captures the oppressive presence and emotional gravity of Sin of Solace, making it ideal for Shadow Slave inspired scenes, dark fantasy environments, and character focused renders where the weapon is as much a burden as it is a means to endure.

Midnight Shard
Midnight Shard is a sinister weapon from Shadow Slave, formed from condensed darkness and shattered shadow essence. The blade appears as a jagged fragment rather than a traditional sword, its uneven crystalline structure resembling black glass frozen mid-explosion. Subtle fractures run through its surface, giving it an unstable, predatory presence, as if the weapon itself is barely restrained. Light is swallowed along its edges, leaving only faint, cold highlights that emphasize its lethal sharpness. Midnight Shard feels less like a forged tool and more like a cursed relic, perfectly suited for a wielder bound to shadows and the horrors of the Dream Realm.